Layer class
A z-ordered collection of nodes.
Layers are rendered in list order. Nodes inside a layer are rendered in list order; the last node is considered the top-most for hit-testing.
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isBackground ↔ bool
-
getter/setter pair
-
nodes
→ List<
SceneNode> -
Node list owned by the layer.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited