Scene class
A mutable scene graph used by the canvas engine.
The scene is organized into ordered layers, with a camera offset and background settings. Nodes are stored in scene coordinates.
Constructors
-
Scene({List<
Layer> ? layers, Camera? camera, Background? background, ScenePalette? palette})
Properties
- background ↔ Background
-
getter/setter pair
- camera ↔ Camera
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
layers
→ List<
Layer> -
Layer list owned by the scene.
final
- palette ↔ ScenePalette
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited