boundsWorld property

Rect get boundsWorld

Axis-aligned bounds in world coordinates.

Implementation

Rect get boundsWorld {
  final local = localBounds;
  if (!_isFiniteRect(local)) return Rect.zero;
  final t = transform;
  if (!_isFiniteTransform2D(t)) return Rect.zero;
  final out = t.applyToRect(local);
  if (!_isFiniteRect(out)) return Rect.zero;
  return out;
}