SceneView class
A self-contained widget that renders a SceneController and feeds it input.
Pointer events are forwarded to SceneController in view/screen coordinates
(as received from PointerEvent.localPosition). The controller converts them
to scene coordinates using scene.camera.offset.
The view repaints via SceneController as a CustomPainter notifier.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- SceneView
Constructors
-
SceneView({SceneController? controller, ImageResolver? imageResolver, SceneStaticLayerCache? staticLayerCache, SceneTextLayoutCache? textLayoutCache, SceneStrokePathCache? strokePathCache, SceneViewPointerSampleCallback? onPointerSampleBefore, SceneViewPointerSampleCallback? onPointerSampleAfter, ValueChanged<
SceneController> ? onControllerReady, PointerInputSettings? pointerSettings, double? dragStartSlop, String nodeIdGenerator()?, Color selectionColor = const Color(0xFF1565C0), double selectionStrokeWidth = 1, double gridStrokeWidth = 1, Key? key}) -
Creates a view for the provided
controller.const
Properties
- controller → SceneController?
-
final
- dragStartSlop → double?
-
final
- gridStrokeWidth → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- imageResolver → ImageResolver?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- nodeIdGenerator → String Function()?
-
final
-
onControllerReady
→ ValueChanged<
SceneController> ? -
final
- onPointerSampleAfter → SceneViewPointerSampleCallback?
-
final
- onPointerSampleBefore → SceneViewPointerSampleCallback?
-
final
- pointerSettings → PointerInputSettings?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selectionColor → Color
-
final
- selectionStrokeWidth → double
-
final
- staticLayerCache → SceneStaticLayerCache?
-
final
- strokePathCache → SceneStrokePathCache?
-
final
- textLayoutCache → SceneTextLayoutCache?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< SceneView> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited