SceneView class

A self-contained widget that renders a SceneController and feeds it input.

Pointer events are forwarded to SceneController in view/screen coordinates (as received from PointerEvent.localPosition). The controller converts them to scene coordinates using scene.camera.offset.

The view repaints via SceneController as a CustomPainter notifier.

Inheritance

Constructors

SceneView({SceneController? controller, ImageResolver? imageResolver, SceneStaticLayerCache? staticLayerCache, SceneTextLayoutCache? textLayoutCache, SceneStrokePathCache? strokePathCache, SceneViewPointerSampleCallback? onPointerSampleBefore, SceneViewPointerSampleCallback? onPointerSampleAfter, ValueChanged<SceneController>? onControllerReady, PointerInputSettings? pointerSettings, double? dragStartSlop, String nodeIdGenerator()?, Color selectionColor = const Color(0xFF1565C0), double selectionStrokeWidth = 1, double gridStrokeWidth = 1, Key? key})
Creates a view for the provided controller.
const

Properties

controller SceneController?
final
dragStartSlop double?
final
gridStrokeWidth double
final
hashCode int
The hash code for this object.
no setterinherited
imageResolver ImageResolver?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
nodeIdGenerator String Function()?
final
onControllerReady ValueChanged<SceneController>?
final
onPointerSampleAfter SceneViewPointerSampleCallback?
final
onPointerSampleBefore SceneViewPointerSampleCallback?
final
pointerSettings PointerInputSettings?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
selectionColor Color
final
selectionStrokeWidth double
final
staticLayerCache SceneStaticLayerCache?
final
strokePathCache SceneStrokePathCache?
final
textLayoutCache SceneTextLayoutCache?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SceneView>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited